Momentum
Momentum is a single player puzzle solving game where the player completes increasingly complex levels by moving orbs into their corresponding goals. Gravity pulls all the orbs down but the player has a great power - he or she can transfer directionless momentum across the orbs! Bouncy floors, antigravity antics, gravity warpers that want to be black holes, big orbs, little orbs, intractable orbs and stubborn orbs - play Momentum, a game of puzzle solving moments! Save who you can, the red orb is your favorite, enjoy the sweet jams, and -above all else- press "r" to restart.
CREDITS
Director: Jackson Ekis
Lead Designer and Programmer: Zach Danz
Senior Programmer: Thomas Sparks
Programmers and Level Designers: Trad Goover, Reid Bixler, and Liam Dwyer
Music: Raymond Zhao
CONTROLS
click - select
left/right - navigate worlds in level select screen
space - toggle pause
r - restart level
ESC - toggle in-game menu
Status | Released |
Platforms | HTML5, Windows, macOS |
Publisher | |
Author | Zachary Danz |
Genre | Puzzle |
Made with | Unity |
Tags | Minimalist, Physics, sgd, student, Unity, uva |
Code license | Unlicense |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Mouse |
Links | Source code |
Install instructions
This game cannot be played in Chrome in the html player. Please feel free to download either the Mac OSX or Windows versions.
Leave a comment
Log in with itch.io to leave a comment.