Momentum is a single player puzzle solving game where the player completes increasingly complex levels by moving orbs into their corresponding goals. Gravity pulls all the orbs down but the player has a great power - he or she can transfer directionless momentum across the orbs! Bouncy floors, antigravity antics, gravity warpers that want to be black holes, big orbs, little orbs, intractable orbs and stubborn orbs - play Momentum, a game of puzzle solving moments! Save who you can, the red orb is your favorite, enjoy the sweet jams, and -above all else- press "r" to restart.


Director: Jackson Ekis

Lead Designer and Programmer: Zach Danz

Senior Programmer: Thomas Sparks

Programmers and Level Designers: Trad Goover, Reid Bixler, and Liam Dwyer

Music: Raymond Zhao


click - select

left/right - navigate worlds in level select screen

space - toggle pause

r - restart level

ESC - toggle in-game menu

PlatformsWindows, macOS, HTML5
PublisherStudent Game Developers
AuthorZachary Danz
Made withUnity
TagsMinimalist, Physics, sgd, student, Unity, uva
Average sessionAbout a half-hour
InputsKeyboard, Mouse
LinksSource code

Install instructions

This game cannot be played in Chrome in the html player. Please feel free to download either the Mac OSX or Windows versions.


Download 35 MB
Download 38 MB

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