Momentum is a single player puzzle solving game where the player completes increasingly complex levels by moving orbs into their corresponding goals. Gravity pulls all the orbs down but the player has a great power - he or she can transfer directionless momentum across the orbs! Bouncy floors, antigravity antics, gravity warpers that want to be black holes, big orbs, little orbs, intractable orbs and stubborn orbs - play Momentum, a game of puzzle solving moments! Save who you can, the red orb is your favorite, enjoy the sweet jams, and -above all else- press "r" to restart.

CREDITS

Director: Jackson Ekis

Lead Designer and Programmer: Zach Danz

Senior Programmer: Thomas Sparks

Programmers and Level Designers: Trad Goover, Reid Bixler, and Liam Dwyer

Music: Raymond Zhao

CONTROLS

click - select

left/right - navigate worlds in level select screen

space - toggle pause

r - restart level

ESC - toggle in-game menu

Student Game Developers
StatusReleased
PlatformsWindows, macOS, HTML5
Publisher
AuthorZachary Danz
GenrePuzzle
Made withUnity
TagsMinimalist, Physics, sgd, student, Unity, uva
Code licenseUnlicense
Average sessionAbout a half-hour
LanguagesEnglish
InputsKeyboard, Mouse
LinksSource code

Download

Download
Momentum_Windows.zip 35 MB
Download
Momentum_OSX.app.zip 38 MB

Install instructions

This game cannot be played in Chrome in the html player. Please feel free to download either the Mac OSX or Windows versions.

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